Real-Time Services


Welcome to our series of tutorials on GameSparks Real-Time services SDK:

These tutorials give you an introduction to our Real-Time SDK, how it works, and provide an example on how our Real-Time might be implemented in a multiplayer game.

Realtime Availability? The Realtime feature is no longer available to games created on or after February 19th, 2019, or for games created before February 19th, 2019 that had not yet used the feature. If you require Realtime for your game and do not have access under your current plan, please contact us to discuss the Enterprise Pricing Tier.

What Are Real-Time Services?

Our real-time services provide a network communication layer which has the ability to send and receive data in real-time: